returnjourney: (Default)
The Return Journey ([personal profile] returnjourney) wrote in [community profile] returnjourneyooc2022-03-05 05:37 pm

STATE OF THE GAME



STATE OF THE GAME

Hello, passengers!

We've passed our two-month anniversary, and so we'd like to take this opportunity to check in with our players, to see what's working for you guys and what could use improvement. You can consider this post a place to freely share your thoughts, both with us and the game at large. If you'd like to engage with the mods one-on-one, please see our Mod Contact page!

Feel free to converse amongst yourselves, whether it's about expectations, concerns, or anything else.


Character Activities

We also wanted to introduce a new page we set up, to make it easier for your character to contribute to the ship and also notice those contributions! Please check out that page here.

You guys can use this page to post and track any background behavior or activities your character and others are up to, whether now or at any time in the future. Basically, things that aren't big enough to merit a player plot, but are still important to how your character engages with the setting! Think of it as something adjacent to a handwaved CR meme; you can see examples on the page itself.

We'd also like to give you guys the opportunity to plot amongst yourself, insofar as the group activities go. There were a few of these mentioned on the warden meeting posts, so if you have an idea for a group activity and would like to present it to the game at large, please post it under this header! Then, if it gets enough traction (or has received support elsewhere, like plurk), submit it to the proper header on the Activities page. Other players can show their support by adding a +1 or -1 in the subject of their replies. Let's say there should be participation from 4 or 5 characters for it to count!

That said, if a group activity doesn't get enough support (or your character wouldn't bother trying to get support and would do the activity solo), please submit it as an individual activity! You can always bump it up to a group activity in the future, if more passengers participate later.

Please note that this page is not meant as a substitution for threading out cool things or player plots. Rather, we'd like to give everyone a neat, easy way to see what's going on around the ship at any given time, so wardens and inmates can stay on the same page with their activities and share plot hooks.

Since this page will be a mainstay, if you have any questions, please ask them on our FAQ!


saklas: (Have you ever felt like Atlas)

[personal profile] saklas 2022-03-06 12:24 am (UTC)(link)
oh hi! no its all good!

your first point is exactly right, this doesn't come naturally to me and is something i need to work on ;-; in the future i plan to be better and to find a way to be less afraid of an ic fight becoming an extremely real ooc fight

second point oh boy yeah im being a hypocrite, huh. good call. i need to cut this tendency off before it gets worse and be open about my feelings and just deal with whatever happens tbh. ninety percent of the time people are cool!!!! ;;
prinks: (Default)

[personal profile] prinks 2022-03-06 12:37 am (UTC)(link)
glad I could help!

Another thought, feel free to disregard, but while I have you here-- When I was backreading through the comms I came across some of Volk's questionnaire. While I understand the thought process behind them and how it's IC for Volk, I kind of wonder the long term how fun it is to play for everyone else.

When I've modded games, I didn't want to give all the plot info to people when they just asked directly. I wanted to foster plots and let things unfold out of player initiative. Volk's current method of trying to reach the Navarch isn't very fun for other players; it doesn't give them anything to do, and it doesn't give you anything interesting to bounce off as a player.

I think some kind of player plot where Volk tries to contact the Navarch, that allows other players, both Wardens and Inmates, to respond as more than passive observers / messengers, would be a good way to give Volk something more meaty to chew on, so to speak.
saklas: (Woke up surprised)

[personal profile] saklas 2022-03-06 12:50 am (UTC)(link)
nyeah, im thinking about what next... it might be that im just barking up the wrong tree with this combo of character and setting, a complete control freak that has problems with meticulously micro-managing the things around him to the point where he exhausts and hurts himself might just be a weird toothpaste and orange juice combo here