shiftedshape: (Default)
Loki Odinson ([personal profile] shiftedshape) wrote in [community profile] returnjourneyooc 2022-03-06 12:41 am (UTC)

Thank you for outlining the intent behind those characters-- and thank you for indulging that short thread with Loki and the Navarch because it would definitely have been Real Hard to keep him from leaving without that reassurance that shit isn't going crazygonuts.

One thought: I think there might be something to be said about a balance between the scifi and the fantasy of the game. None of it is hard scifi, obviously, but compared to the barge, the Peregrine is a lot more structured and LOOKS very scifi, so I think we have some players leaning into that Realness a bit more than ever happened on the barge...which was very nebulous and therefore easier to go "whatever I'll just do this who cares" with. I think ultimately for playing in a dollhouse collaboratively, it's generally better to have the setting be mostly agreed upon, but the more rigid you are about how the dollhouse functions, the harder it is to move anything around inside.

Maybe it's just a magic dollhouse and maybe PCs get exasperated by it being silly sometimes and then they move on and we keep playing barbies.

Events will likely help propel this along as time goes on, I think, but a slight attitude shift towards "it's magical realism and the reality is focused in the CR not the setting" might help chill things out a bit. Idk how we do that beyond y'know, talking it out like this, but that's my two cents.

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